AI Insights · Timothy · June 2022
Top 5 Trivia Games on iOS in Ireland Q2 2022
Explore the performance of the top 5 trivia games on iOS in Ireland during Q2 2022, highlighting trends in weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 trivia games on iOS in Ireland showed varying trends in downloads, revenue, and active users. Here’s a closer look at their performance:
Text or Die from Rollic Games experienced fluctuations in its weekly downloads, peaking at 3.7K in mid-April and then declining to around 1.2K by the end of June. The game's revenue also varied, reaching about $64 in late March before stabilizing around $36-$60 in June. Active users saw a high of 7.3K in mid-April, followed by a gradual decline to approximately 3K by the end of the quarter.
Kahoot! Play & Create Quizzes, developed by Kahoot ASA, had a significant revenue peak of $790 in mid-April, with other weeks ranging between $149 and $733. Weekly downloads were relatively stable, with a high of 1.1K in early April and a low of 455 in mid-June. Active users remained above 5K throughout the quarter, peaking at around 6.9K in early April.
Akinator by Elokence showed a modest revenue trend, with a peak of $24 in late March and fluctuating between $2 and $23 in subsequent weeks. Downloads peaked at 1.4K in early June, while active users varied, reaching a high of 4.9K in early April and tapering off to about 3K by the end of June.
GeoGuessr from GeoGuessr AB maintained consistent revenue, averaging around $139 to $278 weekly. Downloads fluctuated, with a low of 430 in early June and a high of 943 in late March. Active users were stable, hovering around 1.5K to 2.2K throughout the quarter.
Logo Quiz 2024: Guess the logo, published by Peter Skarheim, displayed steady download numbers, peaking at 628 in mid-April and remaining above 300 weekly. Revenue varied modestly, with peaks of $12 in mid-April and lower values around $1-$10. Active users followed a similar pattern, peaking at 721 in mid-April and staying above 400 for most of the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics can be found to understand the performance dynamics of these trivia games.